Blender vs X3d

I have been doing various experiments with exporting Blender files with the BSexporter but I still am trying to decide how it compares to Blender’s real time mode. Some animation goes in but things like armatures get lost so that’s a drag. I don’t do much programming so I thought x3d would be better but Blender seems to have similar ideas, like triggered animations. I wonder if x3d is still easier for creating real time worlds and has fewer potential conflicts on different systems. Any thoughts? :confused: