Blender, War, and AI

Hey everyone!

I’m not sure if I’m even allowed to post something like this here, but like many of you, I occasionally drop by BlenderArtist and really enjoy the vibe. To be honest, I haven’t been very active lately for reasons I’ll get into, and I’ve been feeling a bit down, so I thought I’d come and have a little chat with friends here.

My biggest concern these days is AI. Ever since image generators got powerful and then started making videos too, I’ve had this nagging fear that as a 3D motion graphics artist, I might slowly be forced to put Blender aside and switch to prompt-writing, something that honestly disgusts me. Even if one day I have to do it just to sell to clients, it would still make my stomach turn. Many of us are like carpenters who take pleasure in delicately carving wood to craft a beautiful table or chair. Similarly, when we arrange objects, set up lighting, design scenes, and tweak all the different bits of Blender to get the result we want, we truly enjoy every single moment of the creation process. But sadly, clients care more and more about the final output, not about the passion and joy we pour into making it.

And right in the middle of all this, war broke out. I live in Iran, and suddenly terrifying days began (the 12-day war). During that time, the internet was completely cut off, and on top of that, I was so mentally consumed that I just spent my days glued to the news. International internet blackouts made it impossible to work, and for weeks I basically did nothing. After the ceasefire, when things calmed down a bit, the country was hit by civil unrest and an even longer, larger internet shutdown. I was jobless for weeks, without internet, I literally couldn’t do anything.
A few weeks later, when the net finally came back, we barely had time to breathe before the next war started, this time with over three months of no internet. Long story short, half of that year went by without work, and I missed two major Blender updates in the process!

I still remember how passionately I fell in love with Blender when I first learned it. But this chaotic year has brought me to a point where I sometimes miss those fiery, enthusiastic days. Not that I’ve stopped using Blender entirely, but that initial spark just isn’t there anymore.
I also spent quite a while working on a new add-on (which I personally thought was pretty cool!), but with all those events and, more importantly, the constant fear about the future of AI, I never managed to finish it, it’s still sitting there half-done.

I don’t know, I just felt like sharing all this because I needed to get it off my chest somewhere cozy. I’d genuinely love to hear your thoughts and experiences too.

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Hi there !

I just wanted to say hello and show support ! You’re obviously went through rough time and it’s understandable that this has an effect on your motivation and passions.

What you said about AI, well it’s a recurring topic and there are a lot of debate around it. Personally I think it’s going to be part of the toolset and maybe some project might be done mostly with AI. But on the other hand you can’t ask something that doesn’t really think to be creative and to be on point.

As human we are in the best position to design human experiences and stories, movies, videogames we can relate. So I don’t think CG artists are going anywhere, even though, the overall world uncertainties makes it that there is less work than usual, many studios closed during and after covid, which also has impact on motion graphic market. The rise of AI and the art schools that keep teaching like nothing changed doesn’t make the situation simpler obviously.

However, even if current time are challenging I don’t think we should see it as a dead end. When I wanted to do art stuff it was a crowded business then CG came out and eventually there was more and more opportunities. It’s possible that AI bring some similar pattern : it’s easier to produce content, so there is an increasing need, and in all that there is also a need to stand out so probably well though and well crafted projects will find their way into that. And things that wasn’t possible before might emerge as well.

The fact that we can produce very good stuff in a small team with eevee and all the “real-time” features blender has, is also going to change the paradigm of how and what we can produce.

I think future of CG might be very interesting even though there is a lot of change and a need to adapt. On the other hand it might not be useful to be overwhelmed by what future might be, but as you said, maybe try to reconnect with the joy of making something, try to explore what we like to do, keep learning new stuff and maybe that will find it’s way to help find balance in life again.

Well, political discussion are not allowed as it’s very far from the purpose of the forum. AI topic, well they generally end up in endless discussions too. In the meantime, I think sharing about your experiences like you do is fine. We just have to stay cautious so the conversation don’t drift away…

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Hi, thank you very much for your empathy and for taking the time to reply. Yeah, those weren’t great days, but life always has its ups and downs.

About AI, I didn’t really want to go into details anyway. I actually saw the discussion in the forum and was following it.

I just wanted to talk about the feeling that has been building up.

A while ago I got a project. Since it came through a friend, I didn’t take any upfront payment and started working right away. I spent about a week on it. It was a part of a documentary about a hyena in a region of Africa.

I put in hours of work and got some really good renders. The director kept asking for revisions and wasn’t happy with the results. In the end, he created the image he wanted using AI, animated it with another AI, and said that was good enough and he didn’t need my work anymore.

Just like that. Leaving aside the money I didn’t get for my effort, the feeling that a week of my work could be replaced in moments by AI really hit me hard.

My Work:

AI:

On top of that, a year or two ago I was planning to build a Blender add-on (free and paid versions) for motion graphics. But every time a friend shows me something they made with AI, I end up thinking: what’s the point of what I’m building? Who would even need it anymore? And I lose motivation.

Anyway, I guess I’m talking about AI again. It’s not really a debate, more like venting.

I’m sure a lot of other people are experiencing similar things. At the same time, I’ve also seen people who are just starting to learn Blender and have plans for it, and that actually makes me feel really good.

P.S. I might need to change the topic title, since otherwise people might think it’s meant to be a discussion thread about this stuff.

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Your renders clearly show more intent and purpose than the AI render you showed. Some “friend” if they choose a clearly bare-bones/meaningless image where the perspective and scale isn’t even remotely trying to look believable. But I can understand the frustration when even so-called “friends” who would easily come to you for 3D projects in the past decide the convenience of prompting AI is less effort than working with another human being, even if the results are still objectively inferior and devoid of life.

But I really think the best way to rebel against this cynical mindset is to simply create for our own enjoyment and fulfillment, even if it’s not exactly going to help us get a job in a world where companies that can easily hire hundreds or even thousands of people are too enamored by the POTENTIAL cost savings of AI (that haven’t seem to materialized yet, by the way, in fact so far companies are running into serious issues caused by AI that they could have avoided by hiring at least ONE expert human to at least review the results spewed by the machine). Create art for the sake of creating art, basically. Be glad Blender is essentially “free” as in “freedom,” and certainly costs a lot less than the likes of Maya or Cinema 4D. You can create just for a hobby in Blender, not so much in expensive subscription-based 3D DCC, unless you are a spoiled rich kid and your parents can somehow afford to pay $2,500 a year for Maya just so you can toy around with it without concern of making any money.

What’s truly sinister about the “doomer” mindset being peddled by even major technology corporations these days is that not only are they cynically selling you a product (AI) as usual, they are trying to make us feel helpless with the general insanity of the current world “order,” to the point where we can no longer find meanings in even our hobbies and have no choice BUT to turn to them and their shiny AI for some semblance of hope. Don’t give them that–create anyway because it brings you joy. You may have to make some sacrifices if you only do 3D as a hobby and not as a job, like how I pretty much only have one Saturday a week to work on full-blown animations, and of course I’ve had to learn and rely on extreme optimization techniques due to AI also unfortunately making it nearly impossible and prohibitively expensive to get an “ideal” desktop that meets Blender 5’s recommended specs, but I make do with what I have and still get an innate sense of purpose and satisfaction making entire short cartoons within these limitations, not just working a 9-to-5 “pay the bills” job and wasting away my weekends with just video games or doom-scrolling my phone like so many are prone to do these days.

I would definitely continue working on at least the free version of that add-on, because while that so-called “friend” of yours and cynical major companies may make you feel like that demand for high-quality human work has completely shriveled up, but no, if anything people CRAVE more authenticity and indies from hobbyists/indies to offset the fact that, even without AI, many once-creative companies like Disney are putting out so many unnecessary remakes and rehashes at an alarming rate while giving fans of their more original works almost nothing. I know I could perhaps use a motion graphics tool like yours so that I have less reason to leave Blender for a separate video editing software after rendering my animation (though keep in mind, I’m currently stuck at Blender 4.0 and actually want to keep it that way because the older version of Eevee kind of has better shadows). If “AI slop” was truly the only thing that sells these days, then how do you explain how websites like YouTube also have supremely-popular, high-effort indie series like The Amazing Digital Circus and Monkey Wrench, both of which also require a decent attention span just to watch one 40+ minute episode? Both can and will exist concurrently.

For example, I live with a lot of older people and many of them STILL miss when the majority of Hollywood animation was hand-drawn and not made in CG software like Blender–like they are bored of extremely-well-made-but-undeniably-CG-looking movies such as Blue Sky’s Rio and Rio 2 movies while still impressed beyond belief of Disney movies from the 1940s. Even before AI, it was nearly impossible to even get commissions from the people in my offline life just because they simply don’t like the look of “Pixar-esque” CGi and never will, while they are more likely to commission me for my traditional 2D drawing skills.

This is further evidenced by the recent trend since Into the Spider-Verse came out and how a lot of movies since then, particularly Dreamworks movies and Sony Imageworks’ own movies (KPop Demon Hunters, GOAT) have trended towards more stylized 2D-esque visuals. Perhaps, if anything, a good way to try to adapt while also hopefully bringing back that creative spark in you is to challenge yourself to make more unique and stylized NPR renders, now that you seem to have a good grasp on standard “realistic” rendering techniques–or even dabble in traditional 2D animation, which, plot twist, recent-ish versions of Blender now support as well as 3D through a separate 2D animation workspace!

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Yeah, well indeed in some areas AI could work well. I’ve seen it used in some documentary to illustrate and TBH it’s difficult to compete with that especially given the time/budget allowed for those.

In the meantime, when you need some very precise accuracy AI is probably going to fall appart.

So yeah it’s taking out some jobs in some kind of cruel way because someone with little experience can pull out something sometimes better in a few hours instead of what it takes days for an experienced artist…

Especially nowadays since the tech is evolving very fast and everyones tries it, it’s hard to really know what is worth pursuing in a 3D career. Probably in a year or two we’ll get a better idea of where it works and where it doesn’t…

Probably also we’ll end up probably using AI to some extent as part of the workflow. But it’s not like if blender is going to be replaced just by something to input prompt and we’re done :slight_smile:

I think if say you want to illustrate a complex mechanism, if there are different shots that needs continuity and precise adjustments, or if you need complex motion then you’ll get to a point where prompting is going to be difficult, and you need some skills to at least give an input AI can work with. And at some point, well you might be better doing everything with 3D …

Sure, if you want me to do it just tell me what title you prefer !

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My friend, your words were truly heartfelt! thank you. :heart:

I agree: in a world flooded with AI images, holding onto authenticity matters more than ever. A few weeks ago, I visited my older sister and her three creative daughters. They were drawing on their phones with just their fingers, using a basic app, and it was genuinely artistic. I joked, “Doesn’t AI do this faster?” They replied, “Then what’s the point? That wouldn’t be my work anymore.” They said AI images don’t appeal to them; they prefer work that has a process and visible effort behind it.

I showed them some of my 3D work—they first thought it was AI, but once I explained the modeling, lighting, and other steps (and showed them the Blender scene), they got excited and even asked me to teach them Blender!

Here’s the kicker: I only spent about 3 hours introducing them to Blender and gave them a few YouTube links. A few days later, one of them showed me something she had made in it—I couldn’t believe it! She said she did it in just two days. The new generation really is quicker and sharper.

That point is very true, and I’ve really been watching works and films with 2D styles lately and feel they’re much more enjoyable.

I’ve already shared part of the add-on’s development on the forum. It’s basically a collection of advanced assets for speeding up motion graphics scenes, inspired by the popular Mister Horse plugin for After Effects. Here’s the link: Motioner – Blender Add-on in Development - Coding / Released Scripts and Themes - Blender Artists Community

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To be honest, I actually use AI a lot myself. The truth is, we’ll probably all admit that it’s made things much easier for us in many areas. My English isn’t good enough for writing or speaking (though I have no problem with reading), so I write in my own language, then use AI to edit and organize it before posting! I’ve even done entirely AI-generated projects for TV networks (if you want, I can send you a part of it).

Pick whatever title you think is suitable! I’m honestly not very good at choosing titles. I’ve even caused some trouble here before with that!

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What my niece made with Blender:

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Oh wow. Your nieces have a gift!

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Yeah, AI as a whole has the potential to do good for humanity, and in the meantime this also asks a lot of questions… I’m using it myself for programming and I could see myself digging into it at some point and build tools with it…

I just hope to see it develops as a tool for people not a way to outsource creativity and talent to something that doesn’t have any…

Hahaha ok, I’ll leave it like that then, title isn’t an issue to me even if they are sensitive topics. I think as long as we’re discussing your experience and the discussion don’t get political it’s fine. At the end of the day, we are all from different places in the world living very different lives, but we are all connected here through each other thanks to blender. If you went through rough times it’s normal to seek connection and your situation is deeply part of your story. I don’t see anything wrong with expressing that especially the way you did .

I once started a political discussion here in the past, and that was enough for me, I still regret it!

And of course, my intention really wasn’t just to tell my own story. I wanted to spark a conversation and get others to share their thoughts too, and you were kind enough to take the time. Especially in an environment where we have such an interesting common ground. Blender can be like music, a universal language for everyone!

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