I have rendered about 20Gb of smoke caches over night and after opening a scene,
blender WIPED OUT all the caches !!
This is definitely not right, am I doing something wrong ?
To be honest, could not come up with one reason why this could have happened and behavior is completely reproducible.
How do I use baked smoke cache for rendering if opening a scene wipes them out of disk ?
Is there a switch to be turned off or something like that ?