Hi folks !
Im working on a custom Java parser for BVH Files, and in my tests i imported a same file in bvhhacker and blender to compare the data i got with my own parser … the strange thing is that the rotation values that i obtain from my parser and bvhhacker for a determined joint are the same , but they are completely different from the values i got from blender … the case is that the blender values seems more correct to my purposes. Now im trying to know what kind of transformations blender apply to the joint before the rotations are exibited. Someone can help please?
Here is an example:
In the file oi.bvh fon the frame 13 my script and bvhHacker show this data for the xyz rotations in the “UpArm_R” joint :
-42.34, -78.55, -11.20
The same file open in blender gives me these rotation values :
-82.824, 20.743, -7.781
Thanks guys !
oi.bvh.zip (22 KB)