Blender x Unity Collider Problem

As always I am facing a very strange problem. I made my drone model in blender.
When I put it in Unity, it gave an error that I don’t understand, and when I add a collider, it adds it to the wrong place. (The drone origin point is right in the middle.)

Screenshot 1 : https://prnt.sc/26f5lhb

Screenshot 2 : https://prnt.sc/26f5ltd

i fixed this problem