Blenderguru comp




Here’s a couple of quick shots of my blenderguru entry

mostly done… just need to texture and rig and set a scene…

quick question tho… the metal hand is all separate objects… how would i rig them so that there’s no deformation and it just moves each piece? is that the rigid body thing i keep doing by accident? I don’t normally get to the texturing stages! lol

any help greatly appreciated and any CONSTRUCTIVE critisism welcome!

arse… forgot the eyes… woops! lol!


Kind of back view…