Here’s a couple of quick shots of my blenderguru entry
mostly done… just need to texture and rig and set a scene…
quick question tho… the metal hand is all separate objects… how would i rig them so that there’s no deformation and it just moves each piece? is that the rigid body thing i keep doing by accident? I don’t normally get to the texturing stages! lol
any help greatly appreciated and any CONSTRUCTIVE critisism welcome!