I get the following error when I try and export UV/PointsPolygon with the mesh in the images below.
Traceback (most recent call last):
File “0.1beta6.0.py”, line 532, in bevent
File “0.1beta6.0.py”, line 1956, in export
File “0.1beta6.0.py”, line 1942, in writeFrame
File “0.1beta6.0.py”, line 1550, in createObjects
File “0.1beta6.0.py”, line 927, in saveShader
IOError: [Errno 2] No such file or directory: ‘/BlenderMan//SurfaceShaders/ADD NEW’
I am using blender 2.23 creator, python 2.0.1, ImageMagick. I believe I followed all the directions in the text file correctly. If someone has some suggestions or answers please help.
I seem to remember a comment back in time that the uv export only worked on simple objects. Well… I don’t know if this is still true. Anyone with some info please.