Hi Blenderpeople!!
I wanted to create a quick and simple benchmark for blender that everybody could compare results of rendertime and system secs.
Im not a blender pro, but i thought about what the bench should do:
- Quick and easy to build
- Massive CPU loadmuch reflections and shadow calculation, some procedural textures,no image maps.
- Dont use too much ramit should not blow up the system and use GB’s of ram it should stay below 64 or 128mb cause the amount is only important for complex scenes not for plain render time.The access speed and transferrate of the ram is benched anyway if not everything fits in the processors cache.
- Simple geometryThe .blend file should be somewhere around 1mb to allow quick and easy sharing and whatever
- Rendertime should not be to lowif it renders in one or two minutes the next generation of 4x4 CPUs would do it in some seconds and the gaps between the different systems is to low for a good compare. And everybody likes to see his CPUs work a bit
Okay with these things in mind ive done a first approach to discuss here and to improve the whole thing. Ive put the benchmark on my small site.
http://www.pixeltrap.de/downloads.html
Everybody is invited to download it and if he likes to improve it, modify it or whatever u can post improvements here or send me an email. The adress is found on my site. To render, just download the file and press F12 in blender. U can post ur system specs and rendertimes here as well =)
My Specs:
Rendertime: 19:06.96
Blender version: linux2 dynamic build 2.41
threads enabled: yes
CPU: AMD Athlon™ 64 X2 Dual Core Processor 3800+
MEM: 2048 DDR3200
OS: Linux version 2.6.16.20 on Ubuntu dapper drake 6.06
Board: Asus A8N5X nforce4
maybe i will create a small site where the fastest systems with some more
detailed specs are shown so somebody can look what cpu is a good deal
and what OS and so on…
sorry for any bad spelling… cause english is not my
native language, hope u dont mind
Thanks to everybody for reading and for the interest!!!