ok this is my F1 project im soing practicing in case thee is another F1 (not like ill win but hey its the taking part right?) but anyway im gonna put the company logos on late tell me what you think.

or the link here
ok this is my F1 project im soing practicing in case thee is another F1 (not like ill win but hey its the taking part right?) but anyway im gonna put the company logos on late tell me what you think.

or the link here
Cool,
Model is nice. Some tips on materials & lightning:
All materials looks plastic. This might be good for car, but not for tires, drop spec, drop Hard on those!
Looks like you have some randomly scattered spots all over.
YOu might want to try to fake GI by placing half an iconsphere around your car, parenting a single spot on it and DupliVerting it. With hight soft values this is pretty cool (there is a tut on this on my site www.selle.org/Blender )
Keep it up
Stefano
Really great so far, IMO the car needs to be wider and closer to the ground. The back windspoiler should also be much wider.
Get a reference/blueprint picture of a F1 if you want it to be super realistic 
thanx guys i know what u mean about the tires i spent ages looking for a tire tex in the end i found a bumpmap of a zebra crossing and changes the colours in photoshop lol but s68 ur site didnt work fdor me but ill try the lighting thing thanx for the tip im not too good with lights. but the tires are looking better already so thanx for that 2
but i have blueprints the only problem is NONE OF THEM HAVE A DAMN FRONT ON VIEW!!! lol they are all side on, this is based loosely on the 2002 Ferrari car in side view and the spacing of the rear spoiler is basically done by eye from my backlog of F1 veiws (im a big fan) but ill fiddle about with some of the stuff like u said and try and get it to look as realistic as poss.
its selleri.org s68… %|
bl@stzone: great model!! yaf it! ![]()
bump
naughty boy…
- you’re not supposed to bump threads…
bump
was anybody watching? ![]()
Looks very nice. Good modelling. There are some bad spots, as S68 already pointed out. But it looks as though those could be fixed easily.
I would also recommend doing the fake GI lighting on this as well. It will make it look 100% better, or Yafray it!
BgDM
Really great so far, IMO the car needs to be wider and closer to the ground. The back windspoiler should also be much wider.
Get a reference/blueprint picture of a F1 if you want it to be super realistic 
Really great so far, IMO the car needs to be wider and closer to the ground. The back windspoiler should also be much wider.
Get a reference/blueprint picture of a F1 if you want it to be super realistic 
Really great render you got there, good to see your progressing very nicely =D
if you remember NEO from Blenderwars thats me btw
ok i updated it a little and i got a helmet im hoping that in the final image u wont be able to tell that he doesnt have a body… lol ok now… its not textured cos im still not sure how i want to do it. but i did the ico sphere thingy and changedthe propertys of whe tire… now what u think…

http://thebunker.0catch.com/driver.jpg
PS ahh so thats where u went NEO i havent seen u on MSN what u been up 2?
wow really great! I love it!
The second pic is alot better than the first one!
one major prob: The pilot is too small compare the the car…just make his head bigger 
ok as someone before told me i should yaf this there is a complication. i got yable and python everything im on win 2000se and i got blender 2.26 but whever i try to load yable into blender it tells me i performed an illigal op and crashes blender!!! anyone know whats wrong??
uhmm I use blender 2.25 and it work well…did yo u tried? maybe it’s that