Can .exe have different license like MIT? ;only .exe btw, not source; Would it be hard to do? It’s literally only thing that pushing me; not only me?; away from BGE. Not being able to pack my .blend file into .exe hurt. Not like I don’t mind having open source game BUT giving people ability to ‘hack’ directly via game engine source file feel strange, especially when game have online features.
IMHO different license on blenderplayer.exe would attract more people to BGE.