blenderplayer reading external blends

On the blender website i read this
“With stand-alone games however, any data that is included inside the actual stand-alone executable is covered by the GPL. If this is a problem then you should set up the stand-alone player so it reads from external .blend files.”
can somebody please tell me how to get blenderplayer to do this?

In the exact same location as your blender.exe is blenderplayer.exe
And this subforum is for discussions about CG and Blender as the name suggests, not for help/support. Try to use the support forums next time :wink: