I’ve always wanted a way configure a runtime’s display settings like resolution or fullscreen mode without multiple .bat files. So I’ve taken the task myself and implimented it.
I would appreciate some testing, just drag whatever blend into the player and it will use the display.ini file if it’s located, this feature is completly optional.
I updated the build and source file to use the correct path for the “display.ini”.
Now it should be working perfectly fine, can anyone else test this out?
bpp stands for bits per pixel, it’s the color depth. It’s only used in fullscreen mode.
Supported modes are 8, 16, 24 and 32(no difference from 24 since the display does not use alpha, not to be confused with using alpha in opengl.)