Blending intersection between two objects (Shading?)

Hi everybody,

I am currently modeling a space ship and I was wondering if you know any methods to improve the look of the intersection of two objetcs. Here is a picture to help to explain my gibberish:

So what I would like to achieve is a more believable transition that blends both objects better. I have seen this video by Max Pulier that explains how to do use a combination of shrinkwrap and data transfer to achieve the result I want https://www.youtube.com/watch?v=luFz5gzvM9s . However this doesn´t work in this particular case, do you guys have any other methods for these situations?

Thanks

can you show some wireframe to see the verts and faces!

also if possible add a sample file to test it

happy bl

Sure. Here is the blend file plus another capture, thanks.

Also, just in case is relevant, I am working in Blender 2.8 latest beta version

SpaceShip2.blend (972.4 KB)