Here’s my entry for cat. A in the Blending Life contest: my beautiful wife, Steph! The alternate angles have been rendered with shadows produced only by the key light, as opposed to the final render, which has some soft shadows produced by the primary fill light as well.
The included screen-shot shows the node set-up I used to produce the hazy, sort of “glamour photo” look upon composite, and a glimpse of one of the ears I modeled (although it doesn’t appear in the final render, since the hair hides it). I spent many hours on the hair, taking full advantage of the recently included hair tools and particle options in Blender.
Pretty good work. You seem to be stuck in the uncanny valley at the moment, but that just means you’re on the right track. The skin seems to have very strong specular higlights at the moment - I’d tone that down a little.
i would agree. the model’s nice, but the teeth are too small (or her gums come too far up) and it makes her look scary as hell. i suggest you fix that.
I prefer to think of my wife as “beautiful as heaven”. I realize that the teeth & gums are a little different than many photo references; but my wife’s gums happen to be exposed a little more than average when she smiles candidly, and her teeth are also smaller than the average photo ref. I will say this, though - she has a smile that lights up the room!
In hindsight, perhaps I should’ve chosen a more generic looking face, and one that I’m not so familiar with (my left brain may be trying to feed me icons).
Crit noted ben! I agree with you whole-heartedly, and wish I had time to fix it up, but the next couple weeks are freakishly busy. Just chalk it up to a bit of “glistening” from a long photo-shoot under hot lights.