Blendluxcore and Prorender

Has anyone heard from either Prorender or blendluxcore?

Im not sure render engines can talk

To be clearer, has anyone seen or heard any news from blendluxcore or Prorender?

Maybe the question came up because there are official sources on https://luxcorerender.org/download/ ( Supported Blender versions: 2.82 to 2.93LTS. Will not work with v3.0+.)
Last forum entry:

Dade wrote: (https://forums.luxcorerender.org/viewtopic.php?p=32947#p32947)
Mon Dec 27, 2021 12:24 pm LuxCoreRender v2.6.1 with Blender v3.0 support should follow soon after.)

and https://www.amd.com/en/technologies/radeon-prorender ( … → last blog entry 08-20-2020 03:35 PM)

Radeon ProRender is updated weekly, though AMD do a dreadful job of letting the world know about it. Blender 3.0 is supported but not yet 3.1 in the official release. A beta was uploaded 33 minutes ago as I type. Weekly builds are here: https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderBlenderAddon/releases

I have used Radeon Pro render recently for a lot of experiments. Because I am on a Mac Pro it is the fastest way for me to render scenes, it will use all twelve Xeon cores plus the AMD GPU at the same time. It’s the only renderer I use that will do this. It is very very good in most regards, easily being equal to Cycles in quality, but you need to get used to its own way of making materials. It also won’t cope with some of the very large texture maps I use, up to 32,768x16,384 pixels, while Cycles has no trouble with them.