Hello, i am in the middle of rigging my character for an animation ( will post it here) but i ran into a rigging problem.
I hope someone can help me. I am using the blendrig addon for a character and i have the problem that the weight paint is not affecting the mesh as it should. It should be better to understand with the video.
I am at the same step as the creator in this video https://youtu.be/i9JGbZFYjj4?t=454 (When its not starting at the correct seconds it is at 7:34 )
My model looks like this:
Not an expert at rigging but i know blender well and i tried some things to locate the error like disabling the modifiers to see which one is causing it but i couldnt find the error there.
Anyone a blendrig expert or got an idea why it is like that?
The armature modifier is on top and i carfully followed the instructions in the video.
Anyone? It looks like the influence is not high enough or something is broken, when its a bug i cant tell what its causing.
Maybe i should use 2.79 for the rig.