Blendrig with closed eyes problem (Cant open now)

I used blendrig to rig my lastest character to try the addon. I rigged him with closed eyes which was a bad idea because now the rig can open them only that tiny (see on image).
I tried to adjust the settings in the blendrig addon but that didnt work ( the eyelid upwards setting)
Anyone got an idea on how to fix that ?

You could always sculpt or edit the mesh to open the eyes, and/or use shape keys.

thanks you are right, do you also know what is the common way of character rigging with open or closed eyes?

Not really sure, but I’d guess the best way is to sculpt the half closed. That way it’s already part way to either extreme.

Yes that could be one way… I will do more research for my next character…