hi all
i was trieng to get a realistic highlight on brished metals but without any success. the highligh spot was always a circle shape but you know on brushed surfaces the highlight is always recktengular like a line not like a spot.
how is thi spossible to do in blender?
claas
“Anisotropic highlights”
mahn i awork to much…
istn blinn also nah its not ist it?
looks like i should go to bed and sleep. two days and only 3 hours of sleep…
any change to get this highlight effect done in blender?