I am new to the forum and I have seen a lot of good information get passed along so I am hoping someone here might be able to help me, I am working on my first solo project but I have hit a snag. The first Image I have attached is of a model I have been working on where I am trying to add in a fluid effect to represent blood splatter on the weapon, the rounds of ammnition and the blue flooring. The problem is that no matter how hard I try the blood effect never seems to work (see second Image). I have reviewed a few good tutorials but I cannot seem to find much indepth stuff on fluids and how to render them. Does anyone have any suggestions of tutorials or could someone give me some pointers on how to make this work? The materials I set never seem to reflect in the render (ego the white blood pools) and the pools themselves seem to be suspended in mid air even though I set the floor as a fluid obstacle and the domain floor is level with that. Ideas and comments are welcome!