blood cell


(kmaro) #1

Is there a way to create falloff material in blender like in 3ds max.Exp: blood cell, electron microscope effect.Thank you


(Gmanx) #2

There’s a good NPR (Non Photoreal Rendering) tutorial somewhere which features just this very thing - If I find it I’ll link it in here.

Here it is:

http://www.blender3d.org/cms/Model_Material_Light.397.0.html

‘Ramp Shaders’. While it doesn’t specifically detail electron microscopy, it won’t take much tweaking to get what you want.


(Ammusionist) #3

You mean like this:

Image Link


(kmaro) #4

Its like the tutorial found at ( 3dtotal.com) /free stuff / tutorial / general / 3. There also another tutorial in this site for the blood cell. How do we get this effect in blender, is there a tutorial who explain this step by step?


(Fligh) #5

http://www.elysiun.com/forum/viewtopic.php?t=23571

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(kmaro) #6

Thank you for this thread.Its seem like he do this effect manually by setting up the light.I found a tutorial on ( blender.org), but it dosen’t open.Its on the material tutorial.