What would be the best method to do this please?
I need a single drop of blood to run down an oval shaped object, drop off the end and splatter onto the floor, leaving a…splatter.
What’s the best way to do this? I’m thinking fuid sim with dynamic paint? I’ve never really messed around with either one so I’m not really sure. I was getting somewhat of a solution by doing a particle sim like you would to create rain but obviously it neither rolls or splatters.