I was cruising on CGSociety again, and one of the ads has a piece of artwork by Bobby Chiu; a blue haired mermaid girl looking at a blue crab underwater.
I know there’s issues I need to fix, like the pincer arms; the joint piece is very square instead of spherical. Also, the eyes are far too small and perhaps too long. And I’ll have to go back and fix the proportions when I’m done. And finally, the part of the mesh that houses the eyes is disproportionately small. There’s other issues in there, and I wouldn’t mind if anyone would critique and help me with this. I didn’t have much more to work with than 3/4ths view of the crab.
Thanks Anayo
After I fix some of the mesh issues (namely those square joint pieces), I’ll try my hand at texturing it first in Blender, and then in Zbrush if it doesn’t work. I’m not sure if I can rig him yet, because I’ve never rigged anything with more than two legs