i could really du wit a gd blueprint setup tutorial!!!

did you try the sticky thread:

you could also try google, often something you could do in another app [like maya or 3d max] can be done just the same, or about the same, in blender.

well, essentially either have a bunch of linked duplicates so that each part of the blueprint is lined up with, or you will have to tweak the blueprint in a bunch of 3d views so it ligns up [I usually create a cube to do this, scale it to fit one view, and alter the rest of the views’ background image offset and scale to match]