Shaded_outline_white_blur.blend (687.3 KB)
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Awesome!!!
Now in order for this to be usefull we need angle and distance check/adjustment with it. (not even sure if that is possible).
It’s same principle as that other guy (sry forgot his name), who made the bloom shaders, it’s pretty neat but only usable if you have a fixed distance and angle, else it won’t work half the time.
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Murilo hilas?
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