I have been trying to use images as textures, but I find that when I do this, the texture is blurred for some reason. I have found that when I subdivide the mesh with the texture on it, it becomes less blurry. However, I can’t subdivide it enough times without losing computer preformance.
I hope my description has been clear enough without pictures. I would like to provide images of my attempts to use textures, but the problem is that the images I have been using for textures are most likely copyrighted, so I cannot post them to the web. Does anyone know of an image that I could use for a texture that has a copyright lisense that allows the public to use in graphics posted on the web?