Blender Material v0.17
Currently Completed:
-Bluemagic (uses multiple meshes)
-Fruity
-Soft Aqua
-Soft White Outline
-Teddy
-Wood
-Lava
-Glass (Reflective)
-Glass (Refractive) (By Unnamed, it really sweet, requires a bit of tweaking though)
-Rust (uses 2 meshes 1 for rust other for dull metal)
-Hot Metal
- Velvit (Felt) -not sure what it is really…
Wip:
-Chrome
-Chalk
-Rust
Pending/ In process:
Skin
Water
Bark
More Info:
-Now its time for you to play a role and request materials you would like to see added! Or if you have any you would like to submit, please do
Note:
-For those that don’t know about enviroment mapping a few of the materials (mainly the glass) uses them… When appending the material to another file the object that will hold the material must be set in the OB: in the texture part. Also not all textures seem as good as they are so tweaking them is probably going to be done frequently…