I been trying to get the new mesh format to work but no luck. I try to understand the import obj file and not sure how the faces work. As well for the uv texture. I am getting no where at this point. >.<
me = bpy.data.meshes.new("test")
ob = bpy.data.objects.new("TestObject",me)
bpy.data.scenes[0].objects.link(ob)
verts = [(0,0,0),(2,0,0),(2,0,2)]
faces = [(1,2,3)]
me.vertices.add(len(verts))
me.tessfaces.add(len(faces))
me.vertices.foreach_set("co", unpack_list(verts))
me.tessfaces.foreach_set("vertices_raw", (faces))#not working