Blender crashes. Could somebody please help?
What I wish to do: Model a mesh using BMesh and to import it to a normal build (for use in the game engine).
My problem: When I open the .blend in my normal 2.57 build and I try to enter edit mode with my mesh selected, Blender crashes.
Other stuff you need to know: I am sure that all n-gons are converted (when they weren’t all converted, my normal build couldn’t even open the file). Other than that, my mesh renders normally in the viewport (in object mode).
Is there some kind of converter or something?