bmesh compatible select neighboring edge (longitudinal extension) operator

Can you make it go in only one direction? For instance make 2 scripts, one going in one direction, the other in the other direction? Or even better, make it go in the direction of the last selected edge, so the user can select edge 1 and 2, and then the scripts selects edges 3 and 4 and so on?

Then it would be really useful, in fact it would be a feature I requested some time ago : )


I never though of that. Good idea. I’ll give it a try.

Good luck! I’m watching this thread, to grab it first when it’s out : )