Let’s start it off short: I’m in.
My initial thought about that theme underground was too broad and I still think it is. So what I did was to add something to it: Underground and shadows. This came up when I thought about caves and how dark they usually are. In My Friendly Fire (This title will change) you’ll control a young man in a cave where you will solve puzzle that involves create shapes in the shadows by moving blocks, pushing buttons and… jumping into the wall and became a shadow. Jump on some of your shadow creations. It’ll be an adventure platforming-puzzle.
The style I’m going for this time isn’t a very common one. I have always loved the way faster concept art looks, so what’ll do this time around is try to recreate that style.
So for I’ve got a the players model, without any head, and the style.
Feedback is as always appreciated!