Bmw m1

Model by Mike Pan.
From the original scene I changed the floor, background and car body materials and redid the lighting also removed depth of field to give the car a sharp look.
Rendering in Blender 2.77
1440p 1000 samples

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Not to be picky but what did you do exactly?
Cause your post gives no info.

Picky is good thats how we learn. :slight_smile: Updated.

Nice start; how about trying an HDRI background instead of the studio shot? Learn how to do shadows using alpha etc.

First time doing HDRI! :slight_smile:

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Great lighting for the first time with hdri! This may be intentional if you are going for a chrome wrapped car, but most cars in real life are not so reflective? (the same could be said for the first one - could be more reflective, unless you were going for a matte look.)
Keep it up!