I am trying to build a model of a larynx from individual objects from the BodyParts3D database. Importing the individual objects places them correctly relative to each other so that I can eventually build what I want from the individual parts. The goal is to end up with a model that will be 3d printed. So far so good.
But they seem to be placed in a position relative to a whole human body that would have its heels situated at the origin point of the grid.
- problem: I could not move the individual objects closer to the origin. I tried selecting the objects and then snap to cursor. They wouldn’t budge.
So I decided not to bother and continue my modelling where the objects appeared in space because only their relative positions are important and not their absolute position.
A first attempt at sending the object to the slicer yielded a somewhat peculiar result. The .stl file contained all the empty space to have the whole body in it and thus the slicer scaled my precious larynx to the size of a rice grain.
I assume I missed something simple and fundamental here.
I would appreciate any help in fixing this in a way that I can eventually use the model as a basis for further modifications to it.
Thanks in advance for the help
P.S. I wanted to attach the file, but due to my limited competence it got enormous, so there’s definitely something wrong here