Boids : 1 system / 2 transmitters


I did several tests on the Particles and the boids, and I found that in order to boids react to each other (to avoid themselves for instance) it was necessaray that they belong to the same Particle system (tell me if I am mistaken !! :))

So, is it possible to get to transmitter objects in only one system ??

To emit different objects, from different places, but which have the same behavior to each other…

Thanks for your help :smiley:

I do not remember there being this limitation. But I do believe they are layer based. So if you are having problems with boids “detecting” one another try putting all the emitters and fields all on the same layer.

It’s already done. All my objects are in the same layer :frowning: