I have created a character with a rig.
When moving the legs backwards, the lower body is deformed.
In the image you can see in red how the lower body is deformed right now, and in blue how the lower body should look like.
I used this tutorial: https://www.youtube.com/watch?v=FV7SEzs8xx8
The tutorial is not using weight paint mode, but I still want to change the weight on the body from the leg bone.
In the tutorial the bone were attached by assigning the vertex groups.
how can I change the weight, or prevent the leg bone from deforming the lower body?