Hi,
I was trying to export a fbx file with simple animation, just to test exporting / importing between blender and unreal (now free, awesome!) and I just can’t export armatures, I have no idea why, it’ a really simple mesh parented to a armature of three bones (also tried parenting the armature to mesh) and when I hit export, it gives the following error:
Traceback (most recent call last):
File “C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\io_scene_fbx_init_.py”, line 484, in execute
return export_fbx_bin.save(self, context, **keywords)
File “C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\io_scene_fbx\export_fbx_bin.py”, line 2908, in save
ret = save_single(operator, context.scene, filepath, **kwargs_mod)
File “C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\io_scene_fbx\export_fbx_bin.py”, line 2803, in save_single
scene_data = fbx_data_from_scene(scene, settings)
File “C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\io_scene_fbx\export_fbx_bin.py”, line 2155, in fbx_data_from_scene
data_bones, data_deformers_skin, arm_parents)
File “C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\io_scene_fbx\export_fbx_bin.py”, line 1732, in fbx_skeleton_from_armature
for bo in arm_obj.bones:
File “C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\io_scene_fbx\fbx_utils.py”, line 1072, in <genexpr>
return (ObjectWrapper(bo, self.bdata) for bo in self.bdata.data.bones)
File “C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\io_scene_fbx\fbx_utils.py”, line 804, in call
key = get_blenderID_key((armature, bdata))
File “C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\io_scene_fbx\fbx_utils.py”, line 295, in get_blenderID_key
return “|”.join(“B” + e.rna_type.name + “#” + get_bid_name(e) for e in bid)
File “C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\io_scene_fbx\fbx_utils.py”, line 295, in <genexpr>
return “|”.join(“B” + e.rna_type.name + “#” + get_bid_name(e) for e in bid)
File “C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\io_scene_fbx\fbx_utils.py”, line 288, in get_bid_name
if bid.library is not None:
AttributeError: ‘Bone’ object has no attribute ‘library’
location: <unknown location>:-1
I can’t find anything related to this, is it possible to be just me? Please, help. D:
SOLVED - Just updated blender and it worked.