Bone Heat Weighting: Failed to Find Solution for One or More Bones

I was using the rigify option to rigged my character then to manually do it until I got this message:

The thing is through that when I parented the character to the rig before, it worked just fine( but I had several objects before I combine my entire mesh into one). But when I combined all of the objects to my character and when I parented it, it dosent work.

If anyone could help me with this I’d be grateful because I do not want to manually rigged anything anymore( its too tedious XD).

Attachments


Newer Clover Offical Low Poly Model.blend (2.22 MB)

False Alarm, I got the rigged to work. I had make make the mesh into loose parts and then join the rig:)