I know that there are a lot of posts with this problem, but i couldn´t find a solution in one of them.
I´m trying to rig a character for an Animation.
When i want to parent the Mesh with the bones with automatic weights, an error appears: “bone heat weighting failed to find solution for one or more bones”.
I´ve searched a lot for a solution in the web and this forum but nothing solved it :spin:
In attachment is the Mesh with the fully rig, if you want to try it.
Best wishes from germany and thanks a lot for your help
Attachment: RIG_ClonePilotALL_BonesFindSolution.blend (1.26 MB)