Bone keyframes not showing in dope sheet

Hi folks.

I’m playing around with making curves move. Because I need an image material I’m converting the curve to a mesh, I’m then adding bones along the length. It’s all connected and working ok in pose mode. So far so good.

However, when I add keyframes I get a yellow pointer in the timeline, but no point in the dope sheet and nothing visible in the graph editor. It’s the graph editor I’m really interested in as I want to add noise to movement.

Any idea what I might be doing wrong?

Thanks.

Post a screen shot of your Blender window so I can see the Graph Editor please.

Cheers, Clock.