I have a rig problem which boils down to following problem I cannot solve.
I want to have one bone fixed on the ground (or better, another specified height) with another bone’s position and orientation determining where on the ground:
So the smaller bone is supposed to stay on the ground. However, the bigger bone points at the position on the ground, where the smaller one shall be, projecting into onto the ground.
I know, this is easy if you are free to move the ground bone and have the other bone track it; but unfortunately the position of the big bone is driven by other factors, thereby I have to solve the situation the other way around.
Any ideas for this? Thanks for any hint!