I’m having an issue with a rig I made. The bones came from blender’s rigify. There is an IK on the arm. So the issue I am having is with the forearm joints. For some reason when I twist/ rotate them past a certain angle, the bones seem to snap or twist 180 degrees causing problems with the deformation. Anyone know why that is? I’ve tried resetting the bone rolls but it doesnt seem to help much. Here is a screenshot showing what I mean.
Any help would be greatly appreciated.