Greetings! I’m following the Gamedev.tv tutorials and am by the section on animating a lamp.
At some point, they introduce the bones and a bone for the base of the lamp and another extruded bone for the lower arm. It fits nicely and doesn’t look that odd because of its size.
I chose another kind of lamp design with its’ own dimensions and it is a bigger lamp. My issue comes from the part where I take a bone for the base of the lamp and then another bone for the lower arm, this ends up looking too big.
Does this have any effect later on? Can it be resized in some way or is it just the way it displays it on octahedral?
I saw some other posts and they mention Ctrl-Alt-S but it doesn’t seem to be doing anything for me. Maybe that hotkey is for another kind of issue.