Bone transformation greyed out

Hello, I’m trying to rig an object; I’ve everything rigged and painted… but I can’t animate the bones how I need; the transformation on any root bones is disabled. I’ve done some searching (on here and on google) and though I’ve found some people with this issue, I haven’t been able to solve it.


This is pretty frustrating, but I’m sure it’s something simple. Thanks for any help!

The bone is connected to its parent so you cannot change its location
To disconnect in edit mode deselect ‘connected’ in the Bone / Relations panel

Yup, that was it. I tried to disconnect earlier, but I was in (drumroll) Object Mode.

Thanks for the help.