Bones don't reset and behave weirdly

I’m trying to make a foot roll rig and for some reason, after I move it in pose mode I can’t reset the transformations(Alt+G+R+S does nothing), it only goes back to it if I go into Edit Mode. And the rig seems to spazz out of control at times too. Why is that!?

Blend file:

Foot Roll.blend (1.25 MB)

I’d just throw another bone in there so you don’t get the constraints fighting each other.Foot Roll (3).blend (1.25 MB) may want to add a few more to bring your toe all the way up to get on tippy toes. you almost had it.

Thank you for pointing out what was wrong. I just couldn’t figure what was causing all the mess.