Bones for Head


(Zweistein) #1

HI

I made a character. At his face he already have bones, but they don t look good enough. You can lóok at http://home.arcor.de/matthiasth/fehlermensch.avi

You know how to solve this problem?? There are some pixels because of the polygones cut each other… you understand my bad english??

Thanks you very much

CU
Matthias Thurau


(Timothy) #2

Hey,

I would suggest using Relative vertex keys for facial animation,

check out, http://blenderchar.weirdhat.com/lipsynctute/ for more information.

Greets,
Timothy Kanters