Okay, so I’m trying to rig a model and I’m in the middle of weight-painting in the vert groups. While doing the weight-painting, I moved a few of the bones in order to see what verts were not yet assigned to a bone. Now, the bones will not return back to their original position. I can move any individual bone, but selecting any other bone causes the first to snap back. I’ve tried alt-r and alt-g, but the same thing happens. It also seems independent of pose mode. When i go into pose mode, the bones act the way they should, but upon returning to weight-painting mode, they are all back in this odd, edited position. Am I missing anything, or is something amiss here?
here’s the .blend: