Hey
I need some bones in pose mode to “mimic” the Loc and Rot of objects. The bones have a constraint to a mesh in order to deform it. Does anyone know how to do this?
Thanks a lot
Hey
I need some bones in pose mode to “mimic” the Loc and Rot of objects. The bones have a constraint to a mesh in order to deform it. Does anyone know how to do this?
Thanks a lot
Have you tried adding a copy_rotation and copy_location constraint to the bone whilst in pose mode?