A bunch of my scripts cannot be accessed via the scripts window, does this have to do with the bpydata and bpymodules folders? Do I have to reset the python path?
Alot of scripts are still there, including some of the non-defaults, but it seems like the ones that had a gui are not available in the scripts window, most notably to me, the OGRE exporter, save uv face layout, and truedisplace…
What do I do? I can of course open them with the text editor and run, but that’s no fun!
Ok, heres the thing, (an I am not sure why… at all), but I got it to work.
I had downloaded a folder for the Dra[ge]ngine normal mapping tool, and put the folder directly in the scripts folder.
For some reason, I guess having more folders than the two bpydata and bpymodules in the .scripts folder causes Blender not to see… umm… I am not sure why some scripts were allowed, and others were not. Anyways, I simply pulled the folder out of the scripts folder, and nowall my scripts are available through the scripts window again… Hoorraaayyy!
Same problem here. I had two extra folders in the scripts folder and a lot of things didn’t display correctly. After removing the two extra folders everything worked fine.
This reminds me of having two scripts with the same name in the bpydata (just try it); it gives the same effect.