I’m having an issue with the Boolean Modifier. Every other object had very little problems. It was a bit finicky, but nothing I didn’t figure out. Now I’m having an issue with the last part of the model - go figure :/… Any ideas on what could be the issue? I’m very confused and frustrated with this all at this point, so any help would be appreciated. Thanks
Here is a link to the .blend file: http://www.pasteall.org/blend/37721 Hopefully it works…
that is why you dont use boolean… ever. if you want that fisk´ish symbol ingraded into the object then you should either use a bumpmap, or model it manually depending on the density of the mesh.
Use F2 addon to eliminate most of the n-gons, then chances are booleans would work.
Resulting mesh is not quite useful (modifiers like Bevel, Subsurf wont work) without further manual cleaning and modifications so that building flat mesh from initially laid out flat shapes and filling in faces which you then extrude can be easier. Again, F2 is to your help.