Sort of.
I have this problem that when I’m trying to ‘punch a hole’ for a window in a structure, instead of a hole I end up with a protruding block.
Please see here:
What gives?
TIA
Sort of.
I have this problem that when I’m trying to ‘punch a hole’ for a window in a structure, instead of a hole I end up with a protruding block.
Please see here:
What gives?
TIA
Make sure all your face normals are pointing outwards by removing any doubles (W / remove doubles) and recalculate normals with Ctrl+N
Ensure you have set the correct boolean operation in the boolean modifier settings
I had the same problem when I extruded an object from top down and then attempted to use booleans. Extruding from the bottom up was the work around for me.
I did extrude from the bottom up, but thanks for the heads-up: I’ll try to make it a habit to continue extruding this way.
Thanks Richard, recalculating the normals did the trick.