Boolean problem - cutting hole in complex shape

Hi,

I’m trying to recreate a logo in Blender so I can animate it. The logo has a golf green shaped as a shamrock leaf, with a ball bouncing towards the hole.

I recreated the shamrock leaf as a curvecircle, then converted to mesh (attached picture). I then tried to do a boolean difference with a cylinder to make the hole, but get a ‘must be a closed mesh’ error. I’ve tried to cut out the hole using different meshs (cylinder, tube, cube etc), but always get the same error, so I think the shamrock mesh is too complex to be chopped up.

Does anyone have a suggestion on a better way to make the shape so I can cut the hole out of it?

Cheers Stephen

http://img.photobucket.com/albums/v327/BlendedRacer/shamrockmesh.jpg

before converting it to a mesh, as a curve ,in edit mode you add a circle curve where you want the hole , nothing more.

Wow!

Thanks for that - it was soooo easy!

I had managed to cut the hole by extruding the mesh to give it volume, but making it with the curve is much easier.

Thanks Steve