Hi,
I’m trying to recreate a logo in Blender so I can animate it. The logo has a golf green shaped as a shamrock leaf, with a ball bouncing towards the hole.
I recreated the shamrock leaf as a curvecircle, then converted to mesh (attached picture). I then tried to do a boolean difference with a cylinder to make the hole, but get a ‘must be a closed mesh’ error. I’ve tried to cut out the hole using different meshs (cylinder, tube, cube etc), but always get the same error, so I think the shamrock mesh is too complex to be chopped up.
Does anyone have a suggestion on a better way to make the shape so I can cut the hole out of it?
Cheers Stephen